Seed Audio 1.0 Online — AI Sound Scene Generator
ByteDance Sound and scene generation

Seed Audio 1.0

Describe a scene. Voice, ambience, music and effects come out in one generation.

Scene brief · Example request

A rainy night street. A woman says quietly: "We should go." Distant thunder, a car passing, soft piano underneath.

Up to 2,048 characters per brief.

Voice controls adjustable range
  • Pitch
    -1212
  • Speed
    -50100
  • Volume
    -50100

Voice controls: pitch -12 to 12, speed -50 to 100, volume -50 to 100.

In one generation

  • Voice: "We should go."
  • Ambience: rainy night street, distant thunder
  • Music: soft piano underneath
  • Effects: a car passing
$0.19
per minute of audio
Generate a scene
MP3 · WAV · FLAC · OGGFormats
2,048Scene description, characters
Pitch · Speed · VolumeVoice controls
Price

Pay per minute of audio

$0.19
per minute of audio

Billed by the minute of audio you generate.

Strengths

What it's the best tool for

  • Voice, ambience, music, and effects in one generation
  • Sound scenes from a plain text description
  • Expressive delivery and atmosphere
  • Export to MP3, WAV, FLAC, and OGG
  • One of the lowest per-second rates in the section
Limitations

When to reach for something else

  • Complex scenes need a detailed description
  • Output is a single file without separate stems
  • Length of one generation is limited
Where teams use it

Four scenarios where it pays for itself

01
Video sound design
Atmosphere and effects for clips
02
Games
Location ambiences from a brief
03
Podcasts
Intros and audio stingers
04
Advertising
A ready sound bed for a spot
About model

More about Seed Audio 1.0

Seed Audio 1.0 — AI Sound Scenes from a Description

Seed Audio 1.0 builds a complete sound scene from a single text description: voice, ambience, background music, and effects arrive as one track. It is the fastest way to get an atmosphere for a video or a game — right in the browser on NetRoom.

What it does

Describe the scene — 'a night forest after rain, distant thunder, a narrator speaking by the fire' — and get finished audio with every layer in place. No hunting for stock ambience, effects, and narration to mix later.

Who it is for

Video creators get sound design without stock libraries. Game developers generate location ambiences from a brief. Podcasters make intros and stingers. Marketers get an audio bed for an ad in one generation.

How to use it

1. Sign up on NetRoom and top up your balance. 2. Open the Sound section and pick Seed Audio 1.0. 3. Describe what sounds, where, and in what mood. 4. Download the result as MP3, WAV, FLAC, or OGG.

Pricing

Per-second billing with one of the lowest rates in the Sound section. The exact price is on this page; estimate a project in the price calculator.

For pure voiceover, see MiniMax Speech 2.8 and xAI TTS; for songs with vocals — MiniMax Music 2.6.

Build your first sound scene — start on NetRoom.

Use Seed Audio 1.0 via the API

The same engine, straight from your code: one key and one balance for text, images, video and sound. Pay only for the requests you make.

curl
curl https://netroom.ai/api/v1/generations \
  -H "Authorization: Bearer YOUR_API_KEY" \
  -H "Content-Type: application/json" \
  -d '{"model": "bytedance/seed-audio-10", "input": {"prompt": "A rainy night street, distant thunder, a car passing, soft piano underneath"}}'

The model id is already in the example. The full parameter reference and prices live in GET /api/v1/models and in the docs.

API documentation Get an API key

Describe the scene. Get the sound.

You pay for the audio you generate, by the minute.