What it's the best tool for
- Voice, ambience, music, and effects in one generation
- Sound scenes from a plain text description
- Expressive delivery and atmosphere
- Export to MP3, WAV, FLAC, and OGG
- One of the lowest per-second rates in the section
When to reach for something else
- Complex scenes need a detailed description
- Output is a single file without separate stems
- Length of one generation is limited
Four scenarios where it pays for itself
More about Seed Audio 1.0
Seed Audio 1.0 — AI Sound Scenes from a Description
Seed Audio 1.0 builds a complete sound scene from a single text description: voice, ambience, background music, and effects arrive as one track. It is the fastest way to get an atmosphere for a video or a game — right in the browser on NetRoom.
What it does
Describe the scene — 'a night forest after rain, distant thunder, a narrator speaking by the fire' — and get finished audio with every layer in place. No hunting for stock ambience, effects, and narration to mix later.
Who it is for
Video creators get sound design without stock libraries. Game developers generate location ambiences from a brief. Podcasters make intros and stingers. Marketers get an audio bed for an ad in one generation.
How to use it
1. Sign up on NetRoom and top up your balance. 2. Open the Sound section and pick Seed Audio 1.0. 3. Describe what sounds, where, and in what mood. 4. Download the result as MP3, WAV, FLAC, or OGG.
Pricing
Per-second billing with one of the lowest rates in the Sound section. The exact price is on this page; estimate a project in the price calculator.
For pure voiceover, see MiniMax Speech 2.8 and xAI TTS; for songs with vocals — MiniMax Music 2.6.
Build your first sound scene — start on NetRoom.
Try Seed Audio 1.0
right now
Free access to basic models. No card, no obligations.